A cool game about merging atoms through atomic fusion. Try to get the highest score, and don't run into the big guys! 

The web gl build for some reason thinks everyone is the same person for the leaderboard. The windows version does actually give a unique id to each player.

The game also starts to lag when you get to a certain size, this is due to us using physics rigid bodies with not a ton of optimization. As such as your atom gets larger, more and more load is being placed on the cpu, causing the lag in question.

Controls: 

  • Your mouse is key, left click and hold guides your atom, right click zooms out. 
  • Read the tutorial for better information .

Tools Used: 

Download

Download
AtomicBondV0.1.zip 26 MB

Comments

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Hey! I really liked this game and has some nice visuals, reminds me of the Fallout Pip-Boy which I really like. Controls we're hard but I think that's where the challenge and enjoyment comes from by trying to improve. Game did get a bit stuttery once I got the the 50+ range but overall a good game :)

Thanks! We ran out of time to do a lot of performance evaluation and cleanup,  but a performance boost is planned for the future. 

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Its a fair effort but needs some work. First, I'd pick another font from the main menu. Second, I'd fix the typos in the tutorial. Third, it's quite hard to control. The controls should be your focus as the game is frustrating right now. Its just too difficult to fuse with another atom.

With that in mind, I liked the idea and how the game is structured. I understand the slitherio influence, but you did manage to make the idea original enough. There's potential here, but I'd make the control more responsive (I dont mind the small atoms). 

I'm sorry, you had such a hard time with the game. you play as an atom floating around in space with only natural forces to control you. It's supposed to be hard to play. It's a time trial that takes practice. The controls are an acquired taste, it may take a few minutes of trying to get better. Hope you can get a high score sometime! 

Its a good idea as I said, but the forces are just too hard to control, and there are too few atoms smaller than me, and they are wayyy too hard to hit. Cool concept and idea, game runs well. Lots of things to like in it.. Thank you for accepting my feedback.